Server Owners

Real-world maps for your Minecraft server.

Pick any city on the map and get a playable world of it — real streets, real buildings, real terrain. Built for city roleplay, spawns, hubs and SMP seasons, in Java (up to 500 km² at a time) or Bedrock (up to 100 km²).

A downtown skyline generated as a Minecraft world
1 block ≈ 1 m
real streets, real distances
500 km²
biggest world (Java; Bedrock to 100 km²)
1.21.4+ · 1.21+
Java (Paper, Spigot, Purpur, Fabric, vanilla) · Bedrock (BDS, Realms)

How it works

Frame it, preview it, walk it, keep it

  1. 1

    Frame the map

    Search a city and drag the frame over the downtown you want. The readout shows the area in km².

  2. 2

    Generate a free preview

    Worlds up to 25 km² build in your browser in 1–5 minutes; bigger areas preview their centre first.

  3. 3

    Walk it with your staff

    Explore the world in first person — interiors included — before anyone pays. Check the spawn square and the street grid.

  4. 4

    Download or get it built

    Download the Java world folder or the .mcworld on the spot, or order a whole city and we build it on a dedicated machine and email it.

What servers build on it

A real place is a better starting map

City roleplay maps

Police, fire, taxi, businesses — on a downtown with real street names, real blocks and real distances. Players already know their way around.

Spawns & hubs

Drop new players into a landmark they recognise. A real plaza or square makes a spawn that screenshots itself.

SMP starting towns

Start the season in a real town instead of an empty plains biome. Claim a street, rebuild a block, argue over the bridge.

Events & minigames

Races across a real neighbourhood, hide-and-seek in a city block, capture the flag between two landmarks.

Side-by-side

A real city, ready to host

Drag the slider to compare Manhattan on a real map against the same area generated as a Minecraft world.

Top-down view of Manhattan generated as a Minecraft worldReal-world map of Manhattan
Real Map
Minecraft
Manhattan: real street grid (left) vs. generated Minecraft world (right)

Large worlds

Whole cities, built for you

Worlds up to 25 km² build in your browser in 1–5 minutes and download on the spot ($5–$29 one-time). Anything bigger is built after purchase on a dedicated machine and emailed.

  • City world · 25–50 km²
    Java & Bedrock · emailed, usually within the hour
    $49
  • Metro world · 50–100 km²
    Java & Bedrock · emailed, usually within the hour
    $99
  • Region world · 100–250 km²
    Java only · emailed, usually within a few hours
    $199
  • Country world · 250–500 km²
    Java only · emailed, usually within a few hours
    $299

One-time, per world · You preview the centre free before you pay; the whole area is built after checkout.

Pro

Unlimited worlds up to 25 km² — $39/mo, for people who build several.

  • No per-map charge
  • Walk every world with interiors, no clock
  • Java & Bedrock

Questions

Server owner Q&A

How do I put the world on my server?
Java: unzip the download, copy the world folder into your server directory, and point level-name in server.properties at it (or replace your existing world folder). Bedrock Dedicated Server: a .mcworld is a zip — extract it into worlds/<name> and set level-name to match. Realms: upload it from your local worlds like any other save.
Which Minecraft versions does it work with?
Java worlds are written in the 1.21.4 format, so they load on 1.21.4 and newer — Paper, Spigot, Purpur, Fabric and vanilla. Newer versions upgrade the world on first load; older servers can't load it. Bedrock worlds target 1.21 and newer.
How big can a server map be?
Up to 500 km² in a single Java world, or 100 km² in Bedrock, as a one-time large world from $49: preview the centre free, pay, and the whole area is built on our large-world machine and emailed — usually within the hour, a few hours for the very largest. Worlds up to 25 km² build in the browser in a few minutes.
Is Pro worth it for a server?
Pro ($39/mo or $299/yr) is for people who make several worlds: unlimited worlds up to 25 km², no per-map charge, and any area can be regenerated free — handy when a test build goes wrong or next season needs a new downtown. A single whole-city map is cheaper as a one-time large world.
Can I use it on a public or monetized server?
Yes — the world file is yours to use. The map data comes from OpenStreetMap (ODbL), so keep a credit such as "Map data © OpenStreetMap contributors" somewhere players can see it: a sign at spawn, your website, or your server's info page. Selling ranks or perks on your server is governed by Mojang's Minecraft Usage Guidelines, the same as with any other map.
Can I edit the world after it's generated?
Yes. It's a standard Minecraft world — use WorldEdit, Axiom or any editor, and build on top of it. Most servers treat it as the base layer: real streets and footprints first, custom builds where it matters.
Are the buildings hollow?
No — generated interiors are on by default, so buildings have floors and rooms rather than empty shells. RP servers usually customise the few buildings their gameplay revolves around.

Your next map is a real place.

Pick a city. Generate. Open the server.